One of the pillars of engaging VR worlds is physical immersion: the player has to feel like he is physically there, or he won’t believe the world is real. At the core of this challenge lies motion-based UX, and we are honored to welcome Barbara Chane-Kane to the team. As the Choreography Director for Just Dance for the past 6 years, Barbara has arguably the most pertinent experience in motion-based game design in the entire industry.
Barbara is joining as our Motion Director and will be working closely with the design and 3C teams to make sure the physical aspect of our games is both accessible and deeply satisfying for our players.
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